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понедельник 06 апреля admin 98

SimEarth: The Living Planet was a simulation game released in 1990 by Maxis. Towermadness micro. The game, designed by legend Will Wright and based roughly on James Lovelock's Gaia theory of planet evolution, models the planet Earth and allows the player to adjust various properties.

SimEarth [Video Game Link]

[Wikipedia: http://en.wikipedia.org/wiki/Sim_earth]

SimEarth: The Living Planet is a life simulation computer game designed by Will Wright and published in 1990 by Maxis, in which the player controls the development of a planet. Versions were made for the Apple Macintosh, Commodore Amiga, IBM PC, SNES and TurboGrafx-16, which was also subsequently re-released on the Wii Virtual Console.

In SimEarth, the player can vary a planet's atmosphere, temperature, landmasses, etc, then place various forms of life on the planet and watch them evolve. Since it is a software toy, the game does not have any required goals. The big (and difficult) challenge is to evolve sentient life and an advanced civilization. The development stages of the planet can be reverted and repeated, until the planet 'dies' 10 billion years after its creation, the estimated time when the Sun will become a red giant and kill off all of the planet's life.

The game models the Gaia hypothesis of James Lovelock (who assisted with the design and wrote an introduction to the manual), and one of the options available to the player is the simplified 'Daisyworld' model.

SimEarth: The Living Planet
Basic Information
Video Game
Maxis Software
Electronic Arts
Sim
Simulation
3.5' Floppy Disk, Game Pak
Microsoft Windows, Mac OS and SNES
Retail Features
Ratings
Main Credits
Will Wright
North American Release Date(s)
Microsoft Windows, Mac OS and Super Nintendo Entertainment System
1990
Awards Changelog Cheats Codes Codex
Compatibility Covers Credits DLC Help
Localization Manifest Modding Patches
Ratings Reviews Screenshots Soundtrack
Videos Walkthrough

SimEarth: The Living Planet was a simulation game released in 1990 by Maxis. The game, designed by legend Will Wright and based roughly on James Lovelock's Gaia theory of planet evolution, models the planet Earth and allows the player to adjust various properties of the world and see how the simulation progresses.

Players can tinker with such settings as atmosphere, landmasses, temperature, and various forms of life. The game is incredibly complex and deep, containing some very legitimate theories about evolution. The game's user interface is very simplistic, but the level of detail and nuances within the gameplay itself more than make up for it.

In 2009 SimEarth was ported over to the NintendoWii console by Hudson Entertainment, Inc.

External Links[editedit source]

  • SimEarth: The Living Planet at MobyGames
v·d·eSim video games
Original Maxis titles
SimAnt: The Electronic Ant Colony·SimCopter: Fly Missions in the Metropolis·SimEarth: The Living Planet·SimFarm: SimCity's Country Cousin·SimGolf·SimIsle: Missions in the Rainforest·SimLife: The Genetic Playground·SimPark·SimSafari·SimTower: The Vertical Empire·SimTown: The Town You Build Yourself!·SimTunes
Re-releases
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